Giant Plant Monster
Also known as 'Terror of travelers', Giant Plant Monsters are indeed death machines! As little plants or enormous bushes they only eat meat and their teeth contain one of the most powerful poisons in the world. Mingling themselves in the forest, they can move using their roots that aren't fixed in the ground as the ones of the common plants, but they are used as tentacles! Despite their immobility, bigger Carnivore Plants can also throw them grasping the enemies and slowing them while preparing the final hit.
Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit regenerates, which allows it to heal as though always stationed in a village. In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.
Information
Advances from: | Plant Monster |
Advances to: | |
Cost: | 30 |
HP: | 46 |
Movement: | 1 |
XP: | 150 |
Level: | 2 |
Alignment: | neutral |
ID | Giant Plant Monster |
Abilities: | ambush, regenerates |
Attacks (damage - count)
fangs melee | 8 - 3 pierce | poison | |
ensnare ranged | 7 - 2 impact | slows |
Resistances
blade | 0% | pierce | 60% | |||
---|---|---|---|---|---|---|
impact | 40% | fire | -50% | |||
cold | 10% | arcane | -30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 20% | |
Cave | 3 | 20% | |
Coastal Reef | 2 | 20% | |
Deep Water | - | 0% | |
Flat | 1 | 20% | |
Forest | 1 | 40% | |
Frozen | 2 | 20% | |
Hills | 2 | 30% | |
Mountains | 3 | 30% | |
Mushroom Grove | 2 | 30% | |
Sand | 2 | 20% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 20% |